<!DOCTYPE HTML>
<html>

<head>
	<meta charset="utf-8">
	<title>Welcome Back</title>
	<meta name="viewport" content="width=device-width,initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=no,minimal-ui"/>
	<meta name="apple-mobile-web-app-capable" content="yes" />
	<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
	<meta name="mobile-web-app-capable" content="yes">
	<meta name="full-screen" content="true" />
	<meta name="screen-orientation" content="landscape" />
	<meta name=”renderer” content=”webkit” />
	<meta name="360-fullscreen" content="true" />
	<!-- QQ强制全屏 -->
	<meta name="x5-fullscreen" content="true">
	<!-- UC应用模式 -->
	<meta name="browsermode" content="application">
	<!-- QQ应用模式 -->
	<meta name="x5-page-mode" content="app">
	<meta http-equiv="x-ua-compatible" content="IE=edge">
	<!-- windows phone 点击无高光 -->
	<meta name="msapplication-tap-highlight" content="no">
	<!-- <link rel="stylesheet" type="text/css" href="resource/style/addtohomescreen.css">
	<script src="resource/js/html5.js"></script>
	<script src="resource/js/addtohomescreen.js"></script>
	<script src="resource/js/fingerprint.js"></script> -->
	<style>
    	*{
    		magrin:0;
    	}
    	object, canvas{
	    	-moz-user-select: none;
	    	-webkit-user-select: none;
	    	-ms-user-select: none;
    	}
    	html, body {
			background: rgb(25,40,60);
	    	padding: 0;
	    	border: 0;
	    	height: 100%;
    		overflow:hidden;
    	}
    	#progressBar{
	    	background-color:rgba(255,255,255,0.5);
	    	color:rgb(100,255,50);
    	}
    	progress::-webkit-progress-bar { background: rgba(255,255,255,0.5); }
    	progress::-webkit-progress-value { background: rgb(100,255,50); }
    	#progressPrecent{
	    	position: absolute;
	    	display:inline-block;
	    	top: 56.5%;
	    	left: 30%;
	    	width:40%;
	    	height:5%;
	    	text-align:center;
	    	color: rgb(255,255,255);
	    	font-size: 1.6rem;
    	}
    	#progressText{
	    	position: absolute;
	    	display:none;
	    	width:40%;
	    	height:5%;
	    	top: 62%;
	    	left: 30%;
	    	color: rgb(255,255,255);
	    	text-align:center;
	    	font-size: 1.2rem;
    	}
    	/*旋转图片DIv*/
    	#rotatingDiv{
	    	position: absolute;
	    	top:0;
	    	z-index:999;
	    	width:100%;
	    	height:100%;
	    	opacity:0.85;
	    	background-color:black;
	    	display:none;
    	}
    	/*旋转图片DIV中文字的设置*/
    	#rotatingDiv p{
	    	display:inline-block;
	    	width:100%;
	    	height:5%;
	    	text-align:center;
	    }
    	#rotatingDiv p:nth-child(2){
	    	color:rgb(255,0,0);
	    	font-size:1.5rem;
    	}
    	#rotatingDiv p:nth-child(3){
	    	color:rgb(185,185,185);
	    	margin-top:-10px;
    		font-size:1.2rem;
    	}
    	/*旋转图片的样式设置*/
    	#rotatingAn{
	    	width: 30%;
	    	height: width;
	    	margin-left: 35%;
	    	margin-top: 30%;
	    	-webkit-animation: rotatingAnima 2s linear infinite;
	    	-moz-animation:rotatingAnima 2s linear infinite ;
	    	-ms-animation: rotatingAnima 2s linear infinite;
	    	-o-animation: rotatingAnima 2s linear infinite;
	    	animation: rotatingAnima 2s linear infinite;
    	}
    	/*旋转提示动画*/
    	@keyframes rotatingAnima {
	    	0%{
	    	-webkit-transform: rotate(0deg);
	    	-moz-transform: rotate(0deg);
	    	-ms-transform: rotate(0deg);
	    	-o-transform: rotate(0deg);
	    	transform: rotate(0deg);
	    	}
	    	25%{
	    	-webkit-transform: rotate(-90deg);
	    	-moz-transform: rotate(-90deg);
	    	-ms-transform: rotate(-90deg);
	    	-o-transform: rotate(-90deg);
	    	transform: rotate(-90deg);
	    	}
	    	50%{
	    	-webkit-transform: rotate(0deg);
	    	-moz-transform: rotate(0deg);
	    	-ms-transform: rotate(0deg);
	    	-o-transform: rotate(0deg);
	    	transform: rotate(0deg);
	    	}
	    	75%{
	    	-webkit-transform: rotate(-90deg);
	    	-moz-transform: rotate(-90deg);
	    	-ms-transform: rotate(-90deg);
	    	-o-transform: rotate(-90deg);
	    	transform: rotate(-90deg);
	    	}
	    	100%{
	    	-webkit-transform: rotate(0deg);
	    	-moz-transform: rotate(0deg);
	    	-ms-transform: rotate(0deg);
	    	-o-transform: rotate(0deg);
	    	transform: rotate(0deg);
	    	}
    	}
    	
    	@media screen and (max-width:480px){
	    	html,body{
    			margin:0;
	    		font-size:8px;
	    	}
    	}
    	@media screen and (min-width:480px) and (max-width:767px){
	    	html,body{
    			margin:0;
	    		font-size:10px;
	    	}
    	}
    	@media screen and (min-width:768px) and (max-width:979px){
	    	html,body{
    			margin:0;
	    		font-size:12px;
	    	}
    	}
    	@media screen and (min-height:300px) and (max-height:880px){
		    	#progressPrecent{
		    	top:56%;
		    	}
    	}
    	@media screen and (max-height:300px){
	    	#progressPrecent{
	    		top:52.5%;
	    	}
    	}
    </style>
</head>
<body style="margin:0;" id="gameBody">
	<div id='rotatingDiv' style="overflow:hidden;position:absolute;top:0px;left:0;">
		<img id='rotatingAn' src='resource/html/rotatingprompt.png' />
		<p id="p1"></p>
		<p id="p2"></p>
	</div>
	<div id="ProgressDiv" style="top:0;left:0;width: 100%;height: 100%;position:absolute;z-index:900;overflow:hidden;">
		<img id="progressPng" src="resource/html/gifbg.png" style="display:block;position:absolute;top:40%;left:42.5%;width: 15%;height: width-5%;" loop=infinite>
		<img id="progressGif" src="resource/html/gif.gif" style="display:block;position:absolute;top:40%;left:42.5%;width: 15%;height: width-5%;">
		<p id="progressPrecent">0%</p>
		<progress id="progressBar" value="0" max="100" style="width:40%;position:absolute;top:60%;left:30%;display:none"></progress>
		<p id="progressText" style="font-family: Microsoft YaHei,SimHei,SimSun,sans-serif"></p>
	</div>
	<script type="text/javascript">
		var urlParams = getAllParams();
		/**预先取出所有url参数*/
		function getAllParams(){
			var url = location.href;
			var position = url.indexOf("?");
			var parameterStr = url.substr(position + 1);
			var arr = parameterStr.split("&");
			var obj = {};
			for(var i=0; i<arr.length; i++){
				var data = arr[i].split("=");
				obj[data[0]] = data[1];
			}
			return obj;
		}
		/**获取url参数*/
		function getParameterValue(key) {
			if(key && urlParams && urlParams[key]){
				return urlParams[key];
			}
			return "";
		}
		/**禁用右键*/
		document.oncontextmenu = function () {
			return false;
		}
		/**用于启动游戏的全局配置*/
		window.gameUrlParam = {
			username: getParameterValue("username"),
			accessToken: getParameterValue("accessToken"),
			mode: getParameterValue("mode"),
			c_params: getParameterValue("c"),
			lang: "zh_cn",
			channelId: -1,
			login_title_icon: "",
			poweredby_icon: ""
		}
		urlParams = null;

		//请求渠道配置
		if (window.gameUrlParam.c_params) {
			var xmlhttp = new XMLHttpRequest();
			var localUrl = document.location.href;
			var staticIndex = localUrl.indexOf("static");
			console.log("staticIndex:" + staticIndex);
			var host = localUrl.slice(0, staticIndex);
			console.log("host:" + host);
			xmlhttp.open("GET", host + "goral/api/channels/detail?c=" + window.gameUrlParam.c_params, false);
			xmlhttp.send(null);

			var b = xmlhttp.responseText;
			if (b) {
				var cdnAddrs = JSON.parse(b);
				window.gameUrlParam.channelId = cdnAddrs.id;
				var lang = cdnAddrs.languages.split(",");
				window.gameUrlParam.lang = lang[0];
				window.gameUrlParam.login_title_icon = cdnAddrs.login_title_icon;
				window.gameUrlParam.poweredby_icon = cdnAddrs.poweredby_icon;
			}
		}

		/**不支持websocket*/
		if (!window.WebSocket || !window.WebSocket.prototype.send) {
			jumpToRecommendBrowser();
		}
		/**全局egret报错监听*/
		window.onerror = function (msg, url, line) {
			if (msg.indexOf("runEgret") != -1 || msg.indexOf("support") != -1) {
				jumpToRecommendBrowser();
			}
		}
		/**跳转至推荐浏览器*/
		function jumpToRecommendBrowser(lang){
			var url = location.href.split("?")[0]+"?"+"lang="+lang;
			location.href = url;
		}
		
		var lshId;
		var progressGif = document.getElementById("progressGif");
		var progressPng = document.getElementById("progressPng");
		var changeProgress = document.getElementById("progressBar");
		var changePrecent = document.getElementById("progressPrecent");
		var progressDiv = document.getElementById("ProgressDiv");
		var progressText = document.getElementById("progressText");
		var p1Text = document.getElementById("p1");
		var p2Text = document.getElementById("p2");
		var Rtdiv = document.getElementById("rotatingDiv");

		// 加载初始界面会用到的多语言包
		loadScript("resource/indexJs/index/" + window.gameUrlParam.lang + ".js", setLang);
		function loadScript(src, callback) {
			var script = document.createElement('script'),
				head = document.getElementsByTagName('head')[0];
			script.type = 'text/javascript';
			script.charset = 'UTF-8';
			script.src = src;
			if (script.addEventListener) {
				script.addEventListener('load', function () {
					callback();
				}, false);
			} else if (script.attachEvent) {
				script.attachEvent('onreadystatechange', function () {
					var target = window.event.srcElement;
					if (target.readyState == 'loaded') {
						callback();
					}
				});
			}
			head.appendChild(script);
		}
		function setLang() {
			document.getElementById("progressText").style.display = "block";
			p1Text.innerHTML = window.langArray[0];
			p2Text.innerHTML = window.langArray[1];
			progressText.innerHTML = window.langArray[2];
		}

		/**判断屏幕是否竖屏*/
		checkLandscape();
		startContinuousCheckLandscape();

		function checkLandscape() {
			if (window.innerHeight > window.innerWidth) {
				Rtdiv.style.display = "block";
			}
			else {
				Rtdiv.style.display = "none";
			}
		}
		function startContinuousCheckLandscape() {
			clearInterval(lshId);
			lshId = setInterval(checkLandscape, 1000);
		}
		function stopContinuousCheckLandscape() {
			clearInterval(lshId);
			Rtdiv.style.display = "none";
		}

		//由于要在0%停留一段时间去加载配置文件，每秒自增1%，这样看起来不会在0%停留
		var clearHtmlProgress;
		function htmlProgress(fileNow,fileNum){
			var self = this;
			this.filenow = fileNow;
			this.filenum = fileNum;
			this.listenProgress = function (){
				changeProgress.value = self.filenow;
				self.filenow++;
				if(self.filenow == 99){
					clearInterval(clearHtmlProgress);
				}
				changePrecent.innerHTML = Math.round((self.filenow/self.filenum) * 100) + "%";
			}
			clearHtmlProgress = setInterval(listenProgress,500);
		}

		/**设置加载百分比*/
		function GameProgress(fileNow, fileNum) {
			clearInterval(clearHtmlProgress);
			changeProgress.value = fileNow;
			changeProgress.max = fileNum;
			changePrecent.innerHTML = Math.round((fileNow / fileNum) * 100) + "%";
		}
		/**设置加载提示*/
		function Gametext(textFile) {
			progressText.innerHTML = textFile;
		}
		/**移除加载div*/
		function removeProgress() {
			var bodyElement = document.getElementById("gameBody");
			if (bodyElement.contains(progressDiv)) {
				bodyElement.removeChild(progressDiv);
			}
		}
	</script>
	<object style="z-index:0;position:absolute;bottom:0;width:100%;height:100%;display:none;top:0px;left:0px" class="vjs-tech" id="myFlash" data="resource/js/video-js.swf?201609092" type="application/x-shockwave-flash">
		<param name="allowScriptAccess" value="always" />
		<param name="allowFullScreen" value="true" />
		<param name="allowNetworking" value="all" />
		<param name="scale" value="exactfit" />
		<param name="wmode" value="opaque" />
		<param name="bgcolor" value="#000000" />
	</object>
	<div id="mainDiv" style="margin: auto;width: 100%;height: 100%;top:0px" class="egret-player"
         data-entry-class="Main"
         data-orientation="landscape"
         data-scale-mode="fixedWidth"
         data-frame-rate="30"
         data-content-width="1920"
         data-content-height="1080"
         data-show-paint-rect="false"
         data-multi-fingered="1"
         data-show-fps="false" data-show-log="false"
         data-log-filter="" data-show-fps-style="x:0,y:0,size:30,textColor:0x00c200,bgAlpha:0.9">
    	 <div id="webMenDiv" style="position:absolute;z-index:98;width:100%;height:100%;display:none;background-color:black;opacity:0.8;overflow:hidden;"></div>
    	 <div id="webViewDiv" style="display:none;left:5%;top:5%;width:90%;height:90%;position:absolute;z-index:99;overflow:hidden;">
    	 	<div id="webViewTopDiv" style="position:absolute;width:100%;height:5%;background-image:url('resource/html/top11.png');border-top-left-radius:30px;border-top-right-radius:30px">
				<img src="resource/html/pic_storedvalue.png" style="display: block;height:70%;top: 15%;left: 20px;width: auto;position: absolute;"/>
    	 		<img id="closetop" src="resource/html/closetop.png" onclick="closeAuthorView();" onmousedown="changeCloseTop1()" ontouchstart="changeCloseTop1()"  onmouseup="changeCloseTop2()" ontouchend="changeCloseTop2()" style="display:block;position:absolute;right:0;top:0;width:8%;height:100%"/>
    	 	</div>
    	 	<div style="position:absolute;top:5%;width:100%;height:95%;background-color:white;">
    	 		<iframe name="authorView" id="authorView" scrolling="yes" style="width:100%;height:100%;border:0;" ></iframe>
    	 	</div>
    	 </div>
    </div>
	<script type="text/javascript">
		if (window.navigator.userAgent.indexOf('Windows') > -1) {
			try {
				if (!localStorage) {
					throw new Error('localStorage is not defined');
				}
			} catch (e) {
			}

		}
	</script>
</body>
<!--这个标签为通过egret提供的第三方库的方式生成的 javascript 文件。删除 modules_files 标签后，库文件加载列表将不会变化，请谨慎操作！-->
<!--modules_files_start-->
	<script egret="lib" src="libs/modules/egret/egret.js" src-release="libs/modules/egret/egret.min.js"></script>
	<script egret="lib" src="libs/modules/egret/egret.web.js" src-release="libs/modules/egret/egret.web.min.js"></script>
	<script egret="lib" src="libs/modules/eui/eui.js" src-release="libs/modules/eui/eui.min.js"></script>
	<script egret="lib" src="libs/modules/socket/socket.js" src-release="libs/modules/socket/socket.min.js"></script>
	<script egret="lib" src="libs/modules/game/game.js" src-release="libs/modules/game/game.min.js"></script>
	<script egret="lib" src="libs/modules/game/game.web.js" src-release="libs/modules/game/game.web.min.js"></script>
	<script egret="lib" src="libs/modules/tween/tween.js" src-release="libs/modules/tween/tween.min.js"></script>
	<script egret="lib" src="libs/modules/livestream/livestream.js" src-release="libs/modules/livestream/livestream.min.js"></script>
	<script egret="lib" src="libs/modules/jszip/jszip.js" src-release="libs/modules/jszip/jszip.min.js"></script>
	<script egret="lib" src="libs/modules/greensock/greensock.js" src-release="libs/modules/greensock/greensock.min.js"></script>
	<script egret="lib" src="libs/modules/uaparser/uaparser.js" src-release="libs/modules/uaparser/uaparser.min.js"></script>
	<script egret="lib" src="libs/modules/mouse/mouse.js" src-release="libs/modules/mouse/mouse.min.js"></script>
	<!--modules_files_end-->
<!--这个标签为不通过egret提供的第三方库的方式使用的 javascript 文件，请将这些文件放在libs下，但不要放在modules下面。-->
<!--other_libs_files_start-->
	<script src="resource/js/overWrite.js" src-release="resource/js/overWrite.js"></script>
<!--other_libs_files_end-->

<!--这个标签会被替换为项目中所有的 javascript 文件。删除 game_files 标签后，项目文件加载列表将不会变化，请谨慎操作！-->
<!--game_files_start-->
	<script egret="game" src="bin-debug/AssetAdapter.js"></script>
	<script egret="game" src="bin-debug/com/GlobalData.js"></script>
	<script egret="game" src="bin-debug/com/load/analyzer/AnalyzerBase.js"></script>
	<script egret="game" src="bin-debug/com/load/analyzer/AnimationAnalyzer.js"></script>
	<script egret="game" src="bin-debug/com/load/analyzer/BinAnalyzer.js"></script>
	<script egret="game" src="bin-debug/com/load/analyzer/FontAnalyzer.js"></script>
	<script egret="game" src="bin-debug/com/load/analyzer/ImageAnalyzer.js"></script>
	<script egret="game" src="bin-debug/com/load/analyzer/TextAnalyzer.js"></script>
	<script egret="game" src="bin-debug/com/load/analyzer/JsonAnalyzer.js"></script>
	<script egret="game" src="bin-debug/com/load/analyzer/SheetAnalyzer.js"></script>
	<script egret="game" src="bin-debug/com/load/analyzer/SoundAnalyzer.js"></script>
	<script egret="game" src="bin-debug/com/load/analyzer/XMLAnalyzer.js"></script>
	<script egret="game" src="bin-debug/com/load/analyzer/ZipAnalyer.js"></script>
	<script egret="game" src="bin-debug/com/load/event/ResourceEvent.js"></script>
	<script egret="game" src="bin-debug/com/load/items/FontItem.js"></script>
	<script egret="game" src="bin-debug/com/load/items/LoadItem.js"></script>
	<script egret="game" src="bin-debug/com/load/items/ResourceItem.js"></script>
	<script egret="game" src="bin-debug/com/load/items/SheetItem.js"></script>
	<script egret="game" src="bin-debug/com/load/items/ZipItem.js"></script>
	<script egret="game" src="bin-debug/com/load/LoadManager.js"></script>
	<script egret="game" src="bin-debug/com/load/LocalStorage.js"></script>
	<script egret="game" src="bin-debug/game/client/component/ABitmapLabel.js"></script>
	<script egret="game" src="bin-debug/game/client/component/AButton.js"></script>
	<script egret="game" src="bin-debug/game/client/component/ALabel.js"></script>
	<script egret="game" src="bin-debug/game/client/component/ALabelOld.js"></script>
	<script egret="game" src="bin-debug/game/client/component/ArcColorRect.js"></script>
	<script egret="game" src="bin-debug/game/client/component/ArcDownTime.js"></script>
	<script egret="game" src="bin-debug/game/client/component/ArcShapeMi.js"></script>
	<script egret="game" src="bin-debug/game/client/component/BacChipTween.js"></script>
	<script egret="game" src="bin-debug/game/client/component/BacChipTweenItem.js"></script>
	<script egret="game" src="bin-debug/game/client/component/ChipTween.js"></script>
	<script egret="game" src="bin-debug/game/client/component/CommonChipTween.js"></script>
	<script egret="game" src="bin-debug/game/client/component/CommonLoading.js"></script>
	<script egret="game" src="bin-debug/game/client/component/ComponentProgressLoading.js"></script>
	<script egret="game" src="bin-debug/game/client/component/LimitItem.js"></script>
	<script egret="game" src="bin-debug/game/client/component/MultiDownTime.js"></script>
	<script egret="game" src="bin-debug/game/client/component/SFEffect.js"></script>
	<script egret="game" src="bin-debug/game/client/component/StreamVideo.js"></script>
	<script egret="game" src="bin-debug/game/client/component/TurningCard.js"></script>
	<script egret="game" src="bin-debug/game/client/component/TurningCardPC.js"></script>
	<script egret="game" src="bin-debug/game/client/component/TurningCardSmall.js"></script>
	<script egret="game" src="bin-debug/game/client/component/TurningCardSmallPC.js"></script>
	<script egret="game" src="bin-debug/game/client/component/TweenBitmap.js"></script>
	<script egret="game" src="bin-debug/game/client/component/VScrollList.js"></script>
	<script egret="game" src="bin-debug/game/client/component/XCBitmapLabel.js"></script>
	<script egret="game" src="bin-debug/game/client/debug/LogConst.js"></script>
	<script egret="game" src="bin-debug/game/core/notify/BaseNotification.js"></script>
	<script egret="game" src="bin-debug/game/core/base/BaseController.js"></script>
	<script egret="game" src="bin-debug/game/client/debug/LogControl.js"></script>
	<script egret="game" src="bin-debug/game/client/debug/LogUserActions.js"></script>
	<script egret="game" src="bin-debug/game/client/features/active/model/ActiveModel.js"></script>
	<script egret="game" src="bin-debug/game/client/features/active/view/ActiveAwardPanel.js"></script>
	<script egret="game" src="bin-debug/game/client/features/active/view/item/GlodFlyAnimation.js"></script>
	<script egret="game" src="bin-debug/game/client/features/active/view/item/GlodPotAnimation.js"></script>
	<script egret="game" src="bin-debug/game/client/features/baccarat/controller/BaccaratController.js"></script>
	<script egret="game" src="bin-debug/game/client/features/baccarat/model/BaccaratInjectData.js"></script>
	<script egret="game" src="bin-debug/game/client/features/baccarat/model/BaccaratModel.js"></script>
	<script egret="game" src="bin-debug/game/client/features/baccarat/model/BaccaratRoadMapModel.js"></script>
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